Warhammer 40,000 · Hidden orders · Warfare

Forbidden Stars

Base game

Plan the orders. See the battle unfold.

Follow the Ultramarines, World Eaters and Evil Sunz through a complete game. Watch hidden orders, movement, combat and Warp Storms reshape the struggle for objectives.

Your seat at the table.

3-player playthrough · Guided, at your pace

Open in a new tab ↗
The Forbidden Stars tutorial’s 3D game table

See the game unfold.

The complete interactive tutorial, in your browser.

First load: up to approximately 142 MB · Best on a laptop or desktop
Use A− / A+ to enlarge text and controls. Text panel adjusts the reading window.

This detailed game table is best on a larger screen. On a tablet, use landscape mode or open the tutorial in a new tab.

How to use the table

Use A− / A+ to change the size of text and controls. Open Text panel to adjust Width and Height, or choose Reset to restore the defaults. Your preferences are remembered for each game.

Use Next to advance one consequence at a time, Previous to revisit a position, and the timeline to explore the game. Drag to pan, right-drag to orbit, and scroll to zoom. Cards and glossary terms can be opened for a closer look. Use the phase buttons to move between Planning, Operations and Refresh within the current round.

These are guided playthroughs with authored moves and outcomes. Use the checkpoints to explore how the game develops.

If the table does not appear, try opening it in a new tab. A WebGL-capable browser is required.

How to play Forbidden Stars

The objective

Collect your faction’s objective tokens from friendly worlds. In this three-player game, three collected tokens can win. Your objective locations and access routes matter more than simply occupying the most systems or destroying the greatest number of units.

How a turn works

Planning creates stacks of hidden orders; Operations resolves them from the top down. Deploy, Strategize, Dominate and Advance offer different ways to develop or fight. Refresh then handles objectives and other end-of-round changes, including the position of Warp Storms.

The ending and this tutorial

The authored route follows Ultramarines, World Eaters and Evil Sunz through four rounds, forty-eight orders and seven combats to victory and the final tie-break. It uses standard board construction, not the introductory layout, with the official rules and FAQ v1.1.

Inside this tutorial

A complete game.
A clearer picture.

Plan, execute, regroup

See all four order types across 48 orders, including how timing and command restrictions affect the board.

From the first battle to victory

Inspect combat cards, dice, damage and retreats, then follow the objective collection and final tie-break.

Official rules and FAQ v1.1

The delivered route was checked against the official rules, reference guide, original card faces and located FAQ v1.1 on 8 September 2026. The tutorial includes rule references for the actions it demonstrates.

Game details on BoardGameGeek ↗

Another table to explore

Bios: Origins

View the tutorial